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Wanted to release this on Easter but life. Simple: egg in basket, harder than it looks. Normal settings work fine but if you want to change them I can't stop you I couldn't test it perfectly, I'm trusting my instinct on this one, let me know Amazing help from Mr. Phil and Mr. Swaggles, they saved me so much time with templates. Martinn who's working behind the scenes and keeps stepping up the game absolute hero, Leeroy and the mapmaking community for their work and support
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A description of your map. You can change this easily in Steam
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Hello and welcome to Facinorous Fennec Field! This is a Knockout map where you have to hit people out of the stadium in order to demo them! In case you're wondering, the map is based on the Oakland Athletics Coliseum. Gameplay: In order to demo your opponents, you must either hit them into the stands or throw them into the dirt. The Infield Dirt, Mound, and Warning Track will all demo. There is another version of the map where the dirt doesn't demo you. You'll download both versions when you download the map. Mutators: Set the Game-Mode in Rocket Plugin as KnockOut and you're all good to go! GLHF!
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UPDATE: the map is now playable with default ball size ______________________________________________ Fully playable bowling in Rocket League! Bakkesmod is not required, but is recommended to enhance the experience Mutators (optional): - Ball Max Speed: fast - Ball Physics: Light (for lower ranked players, default for higher ranks) This map is compatible with up to four players. If you have four players, you can either split into teams of two players each, or you can do individual scoring for each player as well. Rules - There will be ten frames with two rolls per frame (besides the tenth frame) just like real bowling - Scoring will be 3 points for a strike, and two points for a spare, and one point for 1 to 9 pins down in two rolls Tenth Frame - The tenth frame will be played like it is in normal bowling (look this up if you don't know how it works) - It will be scored differently with one point for a strike or spare, and no points for anything else - The game will end when all players have bowled their tenth frame - The highest scoring player is the winner Credits: - Map made and tested by: DaFlame
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Welcome to Zumo: Knockout Edition! It features the same field as the original Zumo but without the get-to-the-circle mechanic. Gameplay: It's like normal KO except because of the depth of the map, the walls are non sticky so you have to work a lot harder to recover. Mutators: Set the game mode in Rocket Plugin to KO GLHF!
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Hello and welcome to Battle Royale: Knockout Edition! A reprised version of the original Battle Royale map that works with Knockout! Gameplay: Everyone spawns in a black void. When the Host joins, tell them to pause the game for everyone to join because the storm will start moving at 3 mins and the map will be significantly harder. The host has the option to start the game. Once they start the game, there's a countdown and you can see from the view of the plane as it goes across the map. Double Jump to leave the plane and drop onto the map! After the plane has finished it's rotation, the horn is sounded and respawning is disabled. Along with this, the storm will start to close into a random location on the map. Be aware of where it is because if you exit the storm entirely, you get eliminated! To ki- eliminate your opponents, either toss them out of the storm or into one of the many spikes on the map. YOU ONLY HAVE ONE LIFE! This is a Battle Royale and because of that everyone is only given one life. After you die, the map will kill you twice and get rid of your other two lives. Last one Standing Wins! Mutators: Set the Game-Mode to Knockout in Rocket Plugin Respawn Time: 1 second GLHF!
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Hello and welcome to Dropshot Battlegrounds! In this Dropshot match, there are three layers of Dropshot Tiles on top of each other! Dropshot Template created by Mr. Phil Gameplay: A standard game of Dropshot. Once you break all three layers of tiles, you can score! There is a known issue which will happen rarely where the ball will activate a layer underneath. This is a physics/coding thing with dropshot and can't be fixed. It will happen so rarely that it shouldn't be an issue but I'm putting it here anyways. Mutators: Set the gamemode to Dropshot in Rocket Plugin If you're playing a 2v2 on this, I recommend fast recharge Boost GLHF!
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Hello and welcome to Beans! A map where Beans are constantly in the way and just flat out annoyin-- I mean, add a positive spin to Rocket League ;). Try to score in the giant bean cans as the beans are knocking you around! Gameplay: The goal is to score into the bean cans. Beans spawn and go flying out of the can. There are ~20 on both sides so there's 40 beans total. It will not add more than 40 beans at a time. The beans are super bouncy so they can move around the field quicker. Mutators: None - There are boost pads and it plays like a standard map Boost: Unlimited makes it a lot easier Boomer is fun yet can cause a little lag in some cases so be careful. GLHF!
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Welcome to Alphabet Dropshot, also known as AlphaShot. You play through every letter of the alphabet for a total of 26 arenas of Dropshot! Gameplay: You start in A and after you score you go to B all the way until you get to Z. Once you finish Z, it starts back at A again! After you finish a level, everyone is demolished and you spawn in the next letter. The Dropshot tiles won't reset since replays will desync or crash the game entirely so you can keep going as long as you want. Mutators: Set Mode to 'Dropshot' in Rocket Plugin Demolish: Disabled (Recommended but not mandatory) Respawn Time: Disable Goal Reset GLHF!
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Play Chair Soccer in Rocket League The Goal of Chair soccer is to be the last man standing or in this case on the field. To get people out you hit the ball underneath the chairs. The chair you spawn in front of is your chair to defend. i would recommend To have unlimited match time. You need to turn of demos. You also need to re-host a match once it is finished if you want to play again
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Hello and Welcome to the Pyramid! No Flat Surfaces here as you try to score on a slanted surface! Gameplay: Normal Soccar. Score in the goals with the added challenge of always being on a slant. Mutators: Boost: Unlimited GLHF!
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Welcome! Welcome to Rocket League Domination on a map inspired by the Halo: Infinite map Live Fire! The Map Expansion Plugin is needed for this map! the Plugin ID is '294' Gameplay! The ball will spawn a random location. To get Points: Race to the ball and get control of it! If you have the ball and there is no dialogue message, do a front flip and it will recognize you have the ball. To Stop a team from getting points: To stop the points, the enemy team can either 1) demo anyone on the opposing team. 2) Throw it into the ocean or through the floor Once a team stops gaining points and the ball is destroyed, the ball will spawn again and the process continues! The Game Ends: When one team reaches 190 points! Mutators Time Limit: Unlimited timer recommended OR 10 minute timer and most points at the end wins Max Score: 1 Goal Rumble: Spike Rush Respawn Time: 1 Second Boost Amount: Slow Recharge Recommended but not required GLHF!
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Hello and welcome to Bucket. Where you have to score a Bucket inside of a bucket while avoiding Ice Cubes! Gameplay: Score the Bucket into the Other team's static bucket. Mutators: Boost: Unlimited (not required but highly recommended) GLHF!
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if it dont work i will cry
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its a large flatmap. i didnt make. i dunno who did. i needed way to play it. I wanted large dribble area
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Works this time
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esfdgrers
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Kale Poepdrol
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My first map. I know many of the textures and models are broken, but I broke my wrist and can't be bothered to fix them.
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sugpatch