Explore GitLab
Discover projects, groups and snippets. Share your projects with others
-
Lucid Rings is an aerial training rings map of medium-hard difficulty. Whifftastic | Huss Gaming ~~~~~~ MUST HAVE WORKSHOP TEXTURE PACK FOR VISUALS: (Map still functions as normal) If you do not have the texture pack go to https://rocketleaguemods.com/mods/workshop-textures/ download the file and extract the files into c:\program files (x86)\steam\steamapps\common\rocketleague\tagame\cookedpcconsole Alternatively, I included the files you need into the workshop download. So you already have the files and can find them in c:\program files (x86)\steam\steamapps\workshop\content\252950\2116244468 and drag the two .upk files into the cookedpcconsole location as described above. ~~~~~~ Current World Record (1:23) Link: Spoiled_milkers - 1:23 https://youtu.be/Zz5XjBK6aTc Post your full run video from youtube in comments to have your video linked here!
-
A hard parkour map, no checkpoints. Play with no boost. I have now fixed the issue of certain blocks not spawning.
-
A Multi-Level Rocket League map - Currently Under Construction
-
The Rocket League village itself!
-
Kebob's Hoops IX: Evolution includes 9 hoops themed maps in one.
-
This is not a very good looking map. It is based off a very simple concept: The kickoff spawns are BACKWARDS! I have also designed the map to be purposefully disorienting, to further increase the likelihood of own-goaling. Expect more
-
Original Map by TJ, modified to exclude defensive spawns by FenixD, then modified by me for single player mode. Multiple car/ball spawns have been disabled, ball spawns are now perfectly aligned with car spawns, and the shot numbers float above the goals now for better visibility and spatial awareness during air dribbles. Here's my freestyle/trickshot play through: https://youtu.be/JQAGiU7NmSY Original map: https://steamcommunity.com/sharedfiles/filedetails/?id=2215294712 No defensive spawns map: https://steamcommunity.com/sharedfiles/filedetails/?id=2383877804 Links to support TJ: Support TJ on Patreon: https://www.patreon.com/tjbrother https://twitch.tv/tjbrother https://twitter.com/tjbrotherlive Links to support FenixD: https://www.twitch.tv/fenixd_uk
-
Enjoy the map! Unlimited Time is all you need Sub to my youtube: https://youtube.com/c/Lethamyr
-
Welcome to the Bridge! A game-mode where you play on a bridge and score in the goals provided. Watch out for the water! Gameplay: It's a standard-ish map so all you have to do is score in the goals! There is boost on the bridge and along with this, falling in the water will regenerate your boost! It will also make you float :) Mutators: None GLHF!
-
https://youtube.com/c/lethamyr subscribe for more!
-
Skeeball Super Awesome Edition - Updated for 2020 with new textures!
-
A simple map for your endless practicing
-
I bet I'm not the only one who wanted to play outside DeadeyeCanyon's field, So I shrank it and moved a few rocks to make it playable. Trust me some pinches are just wild, enjoy. As always huge thanks to Mr. Swaggles, MrPhil and LeeroyJenkinsOG -CountryMo
-
Welcome to Rocket League Deca-Ball! Another battlegrounds-ish variation where you have to score in all 5 goals in order to win! Gameplay: Once the game starts, score in all 5 goals to get a point! You can track your progress with the in-game HUD in the bottom left. Blue scores on Orange and Orange scores on Blue. Once you score on a goal, a gate will close to show that that goal has been scored on. You have to actually put the ball in the goal in order to score, rolling it on the edge will do nothing. The Gates do not have collision. (I tried for months, and if they had collision it would drop your fps to 15) Mutators: - Turn off Dynamic Shadows in video settings - Time Limit: Unlimited - Max Score: 3 recommended (This dictates how long the game is) - Boost Amount: Unlimited, OR Recharge for a challenge GLHF!
-
Welcome to Air Hockey in Rocket League! Required Settings: - Boost Amount: Unlimited Recommended Settings: - Ball Type: Puck - Ball Size: Large - Ball Bounciness: Low The puck (or ball) spawns on top of the bridge, and there is a barrier between the two halfs of the map to divide players. If you shoot the puck (or ball) through the underpass, the velocity of the puck will be boosted!
-
Up and Down - Made by zachakaquack - Bottom half is regular gravity, top half is inverted. (Note - the steering is a bit f*cked on the inverted gravity) CREDITS: Me (zachakaquack): Creator CommunistCowboy: Gave me the idea for TeamPaint texture (the neon orange and blue texture) Ecrase-Patate
-
Works this time
-
Very Simple...map with a cone.